TRANSFUSION GAME, A PLAYFUL RESOURCE FOR TEACHING NURSING STUDENS HEMOTHERAPY
نویسندگان
چکیده
منابع مشابه
Playful Cleverness Revisited: Open-source Game Development as a Method for Teaching Software Engineering
This paper discussing using methods from the historical Internet hacker culture in teaching XXI century students. A case study was carried out in Tallinn University in the form of action research exercise. The playful learning approach was selected to involve students of two different courses in the full cycle of developing game scenarios for an open source strategy game The Battle for Wesnoth.
متن کاملDRGs in Transfusion Medicine and Hemotherapy in Germany.
Patients requiring transfusion medicine and hemotherapy in an inpatient setting are incorporated into the German Diagnosis Related Groups (G-DRG) system in multiple ways. Different DRGs exist in Major Diagnostic Category 16 for patients that have been admitted for the treatment of a condition from the field of transfusion medicine. However, the reimbursement might be not cost covering for many ...
متن کاملThat Ball Game: A game for teaching game design
For the past six years I have been teaching a game design class to a diverse group of programmers, artists, media theorists and designers. I have found that traditional academic model of teaching, as the handing down of established knowledge from expert to novice, fail badly in such a young and dynamic discipline. Instead I have embraced a more interactive model of learning, accepting students ...
متن کاملPlayful Experiences and Game Concepts for Multi-screen Environments
In this workshop at the ICEC 2015 Conference we will focus on how to design for playful experiences in multi-screen environments (smartphone, tablet, PC and TV), how existing gaming concepts can or cannot be transferred to the design of novel multi-screen formats, and how current insights in sociability, genres and attention can inspire new game concepts. These insights should ultimately lead t...
متن کاملPlayful Advertising: In-Game Advertising for Virtual Reality Games
We present an early exploration of in-game advertising for virtual reality games. The study investigates what the impacts of interactivity and immersion on consumer learning and game experience are. First, we establish a theoretical grounding for understanding interactivity and immersion in virtual gaming environments. Then, we form a research framework and propose hypotheses around the researc...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
ژورنال
عنوان ژورنال: Revista Práxis
سال: 2015
ISSN: 2176-9230
DOI: 10.25119/praxis-7-13-666